![]() Their humor and stories are not everyone’s taste of course, but the game design is great and encounters feel like rewarding tactical puzzles rather than usual mindless “oh, that’s another random spider in the tunnel” thing. ![]() Ugh…Ĭurrently, the only really competent makers in this are IMO are Larian. ![]() Serious forums “take alignment A so that you can take one dip of X at lvl 5, pick feat chain X and then 70 hours after the game starts you get this particular weapon following this particular quest spoiler, abs then your build really works if you don’t forget to use these three spells before each fight”. Builds instead of character development, arbitrary mechanics, boring encounters, awful action economy… I mean, my feelings about the game are summarized by what kind of information you find about character builds on. I mean, it’s a decent game and it does fill that isometric RPG nostalgia, but it also feels like something from the early 90ties. I never finished Kingmaker (lost motivation), currently playing Wrath of the Righteous. Here are the types of links I'm looking through:
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